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vangiffen
archaeology0.pep.zone

Virtual archaeology

Some time around 1995
archaeologists started
using computer graphics
to build virtual 3D
models of sites such as
the throne room of an
ancient Assyrian palace
or ancient Rome.
This is done by
collecting normal
photographs and using
computer graphics to
build the virtual 3D
model. In more
general terms,
computers can be used
to recreate the
environment and
conditions of the past,
such as objects,
buildings, landscapes
and even ancient
battles. Computer
simulation can be used
to simulate the living
conditions of an ancient
community and to see
how it would have
reacted to various
scenarios (such as how
much food to grow,
how many animals to
slaughter, etc.)
Computer-built
topographical models
have been combined
with astronomical
calculations to verify
whether or not certain
structures (such as
pillars) were aligned
with astronomical
events such as the
sun's position at a
solstice.


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